Every palette has scale_color_*(), scale_colour_*(), and
scale_fill_*() forms. Categorical palettes default to discrete scales;
sequential and diverging palettes default to continuous scales.
Usage
scale_colour_meadow(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_meadow(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_meadow(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_atelier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_atelier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_atelier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_clinical(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_clinical(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_clinical(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_spectrum(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_spectrum(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_spectrum(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_pastel(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_pastel(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_pastel(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_earth(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_earth(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_earth(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_midnight(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_midnight(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_midnight(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_floral(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_floral(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_floral(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_coastal(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_coastal(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_coastal(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_harvest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_harvest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_harvest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_aurora(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_aurora(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_aurora(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_ocean(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_ocean(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_ocean(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_ember(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_ember(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_ember(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_forest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_forest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_forest(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_orchid(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_orchid(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_orchid(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_slate(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_slate(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_slate(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_sunrise(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_sunrise(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_sunrise(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_glacier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_glacier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_glacier(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_berry(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_berry(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_berry(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_sand(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_sand(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_sand(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_balance(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_balance(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_balance(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_temperature(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_temperature(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_temperature(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_earthsky(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_earthsky(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_earthsky(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_rosepine(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_rosepine(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_rosepine(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_lagoon(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_lagoon(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_lagoon(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_colour_violetgold(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_color_violetgold(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)
scale_fill_violetgold(
alpha = 1,
reverse = FALSE,
discrete = NULL,
binned = FALSE,
...
)